Daktronics
Score Clocks
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Turning
on the Game Clock
When
you first turn on the score clock, you will be prompted to enter the
code to begin - this code is 63. Once this is done, you can go ahead
and start setting the clock.
Setting
the Main Game Time
Press
SET TIME, then the minutes you want to have the period set to, then
ENTER. There is no colon on this score clock, so you can begin setting
the seconds right away.
Remember - for this clock, it expects you
to specify tenths of a second as well, so remember to have an additional
"0" at the end before pressing ENTER.
Example
- the main game time needs to be set to 15 minutes (15:00.0)
SET
TIME - 1 - 5 - 0 - 0 - 0 - ENTER
This
also comes in handy when having to reset the time if the clock happened
to be started or stopped early. Also, once the first period has been
set to an appropriate amount of time, this number will be in memory,
so resetting a period with the same amount of time is easy. However,
if the time for the next period is different, it will have to be set
following the same steps as above.
Setting
the Period
Press
PERIOD, the number of the period you want it to be, then ENTER.
Setting
Goals
There are two ways to set the score:
1)
Manually setting each goal when it happens
This is as simple as HOME/GUEST SCORE, the number of goals you want
it to be, then ENTER.
Example
- the HOME team just scored a goal to go ahead 3-2
HOME
SCORE - 3 - ENTER
2)
Adding a goal to the total each time one is scored
You can add 1 to the score by pressing HOME/GUEST SCORE +1.
Setting Penalties
There's an additional step here that makes this clock a little
different than the others. To set a penalty to either HOME or GUEST,
press HOME/GUEST PLAYER PENALTY, then ENTER, then the number of the
player (can be any number), then ENTER, and then the number of minutes
you would like the penalty to be. If the penalty is a minor penalty,
you can just press ENTER here as well, and the penalty will set automatically
to 2 minutes. For any other penalty time, you will have to enter the
full penalty time.
Caution
- Unlike the Nevco score clock, entering in the same number for a different
penalty will NOT count as a second penalty to that player. With this
clock, the same player can be entered as serving two penalties at the
same time. On the plus side, you do not have to enter a different player
number for each penalty that occurs during the game.
Examples:
1)
#5 white receives 2 minutes for slashing, and white is the home team
HOME
PLAYER PENALTY - ENTER - 0 - 5 - ENTER - ENTER
Remember
that all numbers entered for players have to be two digits, so any single-digit
player number needs a 0 in front of it - this is why 05 was used above.
2) #15 blue receives 5 minutes for boarding, and blue is the guest team
GUEST PLAYER PENALTY - ENTER - 1 - 5 - ENTER - 5 - 0 - 0 - ENTER
Additional Penalties
For setting additional penalties to either the HOME or GUEST team, press
HOME/GUEST PLAYER PENALTY for that team again, and the score clock will
automatically jump to the next number penalty to be set.
Erasing
Penalties
To
take penalties off, press HOME/GUEST PLAYER PENALTY, scroll up or down
to the correct penalty to clear, then press CLEAR, then ENTER.
Note
-
If there is only one penalty to the side you want to erase the penalty
from, that penalty will NOT be displayed in the readout. As said before,
when you press HOME/GUEST PLAYER PENALTY for that team again, the score
clock moves to the next penalty number. To go back to the first penalty,
you will have to press HOME/GUEST PLAYER PENALTY, then scroll up to
get to the first penalty.
Example
- Two penalties against the GUEST - the second penalty has 1:32 left,
and the first penalty has 0:10 left. The first penalty is cancelled
by the goal
GUEST PLAYER PENALTY - scroll up one - CLEAR - ENTER
More
Than Two Penalties Running At Once
If
there are more than two penalties assessed to either the HOME or VISITOR
side, the scoreboard knows that only two penalties can run for one team
at any given time. So if three penalties are set for one side, only
the first two that were entered will run. Once one of the penalties
has expired, it will come off the scoreboard, and the third penalty
will then be displayed, and will begin counting down.
Click here to return to the main Minor Officials
page.